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Matt Rusk Newbie
Joined: 07 Mar 2002 Posts: 3
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Posted: Thu Mar 07, 2002 6:37 am
Autoroller for Age of Chaos |
I dont know if this has already been done but I want an autoroller for this game
The setup is as follows
Rolled: str [17(0)] int [12] wis [14] dex [11] con [9] cha [12]
thanks |
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Matt Rusk Newbie
Joined: 07 Mar 2002 Posts: 3
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Posted: Thu Mar 07, 2002 6:40 am |
An addition that may help is
Do you want to keep these stats? [Y/N]
its the next string after rolled stats
thanks |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Thu Mar 07, 2002 5:19 pm |
You didn't say what values you would consider worth keeping, so I used the ones in your sample. Change them to suit your own preferences.
#CLASS Autoroller
#VAR Str1 17
#VAR Str2 0
#VAR Int 12
#VAR Wis 14
#VAR Dex 11
#VAR Con 9
#VAR Cha 12
#TR {Rolled: str ~[(%d)~((%d)~)~} int ~[(%d)~] wis ~[(%d)~] dex ~[(%d)~] con ~[(%d)~] cha ~[(%d)~]} {#IF ((%1 >= @Str1) AND (%2 >= Str2) AND (%3 >= @Int) AND (%4 >= @Wis) AND (%5 >= @Dex) AND (%6 >= @Con) AND (%7 >= %Cha)) {Y} {N}}
#CLASS 0
LightBulb
All scripts untested unless otherwise noted |
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Matt Rusk Newbie
Joined: 07 Mar 2002 Posts: 3
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Posted: Thu Mar 07, 2002 5:39 pm |
I have no idea how to setup that up in Zmud
any direction would be helpful
thanks again |
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Kjata GURU
Joined: 10 Oct 2000 Posts: 4379 Location: USA
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Posted: Thu Mar 07, 2002 8:08 pm |
Just copy and paste what LightBulb posted into the comand line. Be sure to change the numbers after each of the #VAR name to whatever minum value yo want to have for those attributes.
Kjata |
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Thu Mar 07, 2002 8:09 pm |
Export this to a file:
#CLASS Autoroller
#VAR Str1 17
#VAR Str2 0
#VAR Int 12
#VAR Wis 14
#VAR Dex 11
#VAR Con 9
#VAR Cha 12
#TR {Rolled: str ~[(%d)~((%d)~)~} int ~[(%d)~] wis ~[(%d)~] dex ~[(%d)~] con ~[(%d)~] cha ~[(%d)~]} {#IF ((%1 >= @Str1) AND (%2 >= Str2) AND (%3 >= @Int) AND (%4 >= @Wis) AND (%5 >= @Dex) AND (%6 >= @Con) AND (%7 >= %Cha)) {Y} {N}}
#CLASS 0
Settings->Import
Then choose to import ASCII script files and choose that file.
It should load it all into a class folder
called Autoroller
TonDiening
Beta Upgrading to 6.26 |
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Tech GURU
Joined: 18 Oct 2000 Posts: 2733 Location: Atlanta, USA
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Posted: Fri Mar 08, 2002 2:25 pm |
Once Matt tries this script out, someone should repost it under Finished Scripts..
Asati di tempari! |
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