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greenman
Beginner


Joined: 30 Jan 2002
Posts: 20

PostPosted: Wed Jan 30, 2002 7:59 am   

Automapper Question
 
I'm a fairly experienced zmud codder from the past, but I've taken a few years off. I'm getting back into it now, and I realize that I am very rusty. I'm dealing with an advanced script on a very advanced and high profile MUD. It's becoming a real problem and pain in the ass to get a working automapper for this game because the room descriptions change depending if it's night or day. Does anybody have any ideas on how I can easily code this into the automapper so that it will pick up either room description? I would just map out the area twice, but I'd rather avoid that due to some obvious problems that it would cause.
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TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Wed Jan 30, 2002 8:17 am   
 
I implemented in this a mud I played awhile
ago with a high degree of success.

There was a post in the forum that I used
as a rough draft, I'll go find it...


[url="http://www.zuggsoft.com/forum/topic.asp?TOPIC_ID=3551&FORUM_ID=7&CAT_ID=1&Topic_Title=Mapper+and+rooms+that+change+with+time%2Fstatus&Forum_Title=zMUD+General+Discussion
"]Troubadour's idea[/url]


TonDiening
Uses 6.16
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