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lera213 Beginner
Joined: 27 Nov 2001 Posts: 10 Location: USA
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Posted: Tue Nov 27, 2001 5:08 am
I need help with a Button |
I would like to know if I can put a button up, of a type of meter that shows my hp/sp level. As I fight, my hp and sp go down, is there a way to have a colored button, that moves down as my hp/sp goes down? Currently I have a prompt, it shows hp/sp status, but I would rather have a button if possible.
Anyone know of how I can do this? Please keep in mind when explain how to do this, that I know much about zmud.
This is what my mud shows for my hp/sp
hp: 282/282 sp: 162/170
Str (14/14) Con (30/30) Dex (29/29) Int (16/16) Fig (30/30) Will (11/11)
You are level: 24. You are sober. Wimpy is set to 169. |
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decantor Apprentice
Joined: 14 Nov 2001 Posts: 100
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Posted: Tue Nov 27, 2001 5:26 am |
#trigger {hp: (%d)/(%d) sp: (%d)/(%d)} {#var current_hp %1;#var max_hp %2;#var current_mana %3;#var max_mana %4}
As for the button, I set them up in the settings editor, because I can never remember the syntax. Open a new button, set it to type gauge. in the 'gauge' portion of the menu, set it to monitor @current_hp, maximum value of @max_hp. You can then alter the button as you see fit. |
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lera213 Beginner
Joined: 27 Nov 2001 Posts: 10 Location: USA
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Posted: Tue Nov 27, 2001 5:52 am |
I tried, and It's not working, can you try to explain a little clearer? I got button up, and tested it, but my health button didn't move, it showed I was still full of hp.
I sent you via mail, what I have in my file already in status bar etc. Thank you again.
Lera |
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