Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
scriptnoobie
Newbie


Joined: 26 Oct 2001
Posts: 8
Location: USA

PostPosted: Tue Nov 27, 2001 1:18 am   

Messed up?
 
I made a script. The help-page has colors. Shows fine on my zmud 6.16.

When others run it, it shows no colors, but exactly this output:

Color( bYellow)-------------------------------------------------------------

I've experienced the same problem many times, while loading scripts other people did. What is wrong??

Tha Noobie
Reply with quote
Castaway
GURU


Joined: 10 Oct 2000
Posts: 793
Location: Swindon, England

PostPosted: Tue Nov 27, 2001 9:53 am   
 
How about you tell us what your script looks like ??

Lady C.
Reply with quote
scriptnoobie
Newbie


Joined: 26 Oct 2001
Posts: 8
Location: USA

PostPosted: Tue Nov 27, 2001 1:36 pm   
 
Here is the alias that has all the color codes in it. No colors are shown when people install it, just the color codes. My zmud shows the colors correctly:

#Alias {patostaff} {#Show @Color(bGreen) HELP FOR STAFF 1.0b<%crlf> @Color(bYellow)-------------------------------------------------------------<%crlf> @Color(bYellow)staff-show @Color(bGreen)= @Color(bRed)Shows a list of staffage stats.<%crlf> @Color(bYellow)staff-say @Color(bGreen)= @Color(bRed)Talks list of this lair's staffage stats for others to see.<%crlf> @Color(bGreen)staff-history @Color(bGreen)= @Color(bRed)Shows a list of total staffage stats.<%crlf> @Color(bYellow)staff-reset-today @Color(bGreen)= @Color(bRed)Resets the staff stats for current lair.<%crlf> @Color(bYellow)staff-reset-history @Color(bGreen)= @Color(bRed)Resets the staff total history.<%crlf><%crlf> @Color(bRed)Use this script to keep track of reimbursment claims on staffs, when you are leading a Dragonlair. Hope it saves you some money. Give me a link/message if you use it or if you want to bug repport or suggest. Please note that the number indicates CHARGES used, not number of staffs used.~/@Color(bGreen)Pato <%crlf>} {patostaff}


Tha Noobie
Reply with quote
Acaila
Apprentice


Joined: 30 Aug 2001
Posts: 187
Location: Netherlands

PostPosted: Tue Nov 27, 2001 2:15 pm   
 
Since zMUD uses the @ sign for variable interpretation, you might want to try putting a ~ in front of each one, to tell zMUD to treat it as a normal character.

Acaila
Reply with quote
darmir
Sorcerer


Joined: 10 Oct 2000
Posts: 706
Location: USA

PostPosted: Tue Nov 27, 2001 3:05 pm   
 
Do the other people also have the color replacement script. It looks like that is what you are using. You need to make sure they are also using this script!

Darmir
"A gentle answer turns way wrath,
but a harsh word stirs up anger"
Proverbs 15:1
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net