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Lacdannon
Newbie


Joined: 13 Nov 2001
Posts: 2
Location: USA

PostPosted: Tue Nov 13, 2001 9:11 pm   

Hp/Mana Guage
 
Hey, I am trying to set up a few gauges to display my hp/mana and exp maybe. The problem is I know like nothing about how to do all the variables stuff...
Maybe you guys could help me, the prompt I have is..

626/626H 1050/1050M 541/541V -1000A 313418G 2156861X >

If you guys could help me out with this I would appreciate it, thanks.


Lacdannon
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Tue Nov 13, 2001 11:37 pm   
 
quote:

Hey, I am trying to set up a few gauges to display my hp/mana and exp maybe. The problem is I know like nothing about how to do all the variables stuff...
Maybe you guys could help me, the prompt I have is..

626/626H 1050/1050M 541/541V -1000A 313418G 2156861X >

If you guys could help me out with this I would appreciate it, thanks.


Lacdannon



#trigger {(%d)/(%d)H (%d)/(%d)M (%d)/(%d)V (%x)A (%d)G (%d)X ~>} {@Character.curHP = %1;@Character.maxHP = %2;@Character.curMana = %3;@Character.maxMana = %4;@Character.curMov = %5;@Character.maxMov = %6;@Character.alignment = %7;@Character.gold = %8;@Character.exp = %9}

That's the capturing part...if you need to do anything else to these variables you'll have to add it. The variable SHOULD create itself, but if not you can use #VAR @Character to do so.

li'l shmoe of Dragon's Gate MUD
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Lacdannon
Newbie


Joined: 13 Nov 2001
Posts: 2
Location: USA

PostPosted: Sat Nov 17, 2001 4:43 am   
 
Hey, thanks Matt I appreciate your help.

Lacdannon
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decantor
Apprentice


Joined: 14 Nov 2001
Posts: 100

PostPosted: Sat Nov 17, 2001 7:35 pm   
 
If you notice a delay in the time it takes between something happening to your hp/mana, just open the prompt trigger, click on the options tab and check the 'Prompt' option. This should make it fire every time your prompt is displayed without having to wait for the 'next time' if that makes any sense at all.
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