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Joined: 29 Feb 2024
Posts: 1

PostPosted: Thu Feb 29, 2024 3:32 pm   

Speedwalking by double-click in mapper
After a series of reconfigurations of the mapper I ruined speedwalking somehow.
Instead of walking to the desired spot I see the route marked red and the mud window gives out the number of steps to that location. In addition that number is interpreted as direction and my character moves in the mud as if I had pressed the key ("number of steps") on the num pad.

Anyone could give me a hint which mapper configuration causes that behaviour?

Regards Netjerykhet
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Joined: 04 Aug 2002
Posts: 4671
Location: Pensacola, FL, USA

PostPosted: Tue Apr 02, 2024 10:52 am   
Highlighting the route in red (#PATHHIGH) is normal expected behavior when speedwalking.
This can be disabled in the mapper configuration.

I cannot think of how you got to the state you are in, though.
While the information you mention is technically referenceable, to my knowledge it takes the use of several functions to even access.
It is possible your CMUD got corrupted, but you can always reinstall to restore things to default condition.
Make sure to save a copy of your files first. Or at least export your settings to XML from the file menu of the settings editor.
Discord: Shalimarwildcat
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