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Joined: 17 Jul 2009
Posts: 12

PostPosted: Wed Jul 06, 2022 7:18 pm   

Couple of stumper questions
So I accidentally created a room in my map while the mapper did not know where I was.

[ 0] Gate House and Drawbridge Nevrast

That is the vnum, name and the zone. If I zoom in on that zone and teleport #0 it moves me to that zone, but that room is not there. I have checked levels up and levels down, but just don't see it. How can I just delete vnum #0 via the command line?

Second, I have had this trigger for ages and I know it worked in the past.

Trigger (*) seems to be closed.
Action #NODIR

This isn't working any longer. It still moves me on the map even though I bounced on the door. I added a say to the action to make sure the trigger was firing and it is.

Thanks in advance!
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Joined: 04 Aug 2002
Posts: 4549
Location: Pensacola, FL, USA

PostPosted: Thu Jul 07, 2022 3:50 pm   
Unfortunately, you cannot delete map rooms via script, only via the GUI.
It's possible the room is stacked under another room square.
You may be able to select it by turning on panels under view and using the zone tab.

You want to put the map in safe (and maybe slow?) mode for #NODIR to ever work.
Fast mode just spams all the directions and puts you at the end.
Discord: Shalimar#3679
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