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Padarom
Newbie


Joined: 20 Apr 2022
Posts: 4

PostPosted: Sun May 15, 2022 3:51 pm   

Placing variables to the root
 
I am having issue with creating same variable in multiple places/classes.
As a result, things stop working due to multiples.

How to point to the root class/folder every time variable is being created/updated?

example:
<trigger priority="12490" id="1249">
<pattern>gold coins and find it to be (%d)</pattern>
<value>ccash = %1</value>
</trigger>

ccash gets created sometimes in root, sometimes in other class.
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chaossdragon
Apprentice


Joined: 09 Apr 2008
Posts: 144

PostPosted: Sun May 15, 2022 7:54 pm   
 
Sadly this is an issue with my settings to... I find it does it more frequently when I am enabling/disabling classes that store said variables.

My solution was to migrate to DBVars " charData.Var_Name | HUD.Var_Name " the first half would match with the class it would have been stored in to keep things semi-organized, and after the . would be the variable to read/write to.

It's not hard but also not easy making the change. Mostly you just have to leave all your variables in the root directory.

What it is doing is writing the variable to last interacted with class as the 'active' folder
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4525
Location: Pensacola, FL, USA

PostPosted: Sun May 15, 2022 8:02 pm   
 
You don't have to leave the variables at root, just don't store them in a class that gets disabled.

But to force a variable into a given class, use the full command:

#VAR ccash {%1} {} {ClassName}
_________________
Discord: Shalimar#3679
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Padarom
Newbie


Joined: 20 Apr 2022
Posts: 4

PostPosted: Mon May 16, 2022 2:25 am   
 
shalimar, is there a command to save them in root?

What should I use as class name to make sure it ends up in the root?
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4525
Location: Pensacola, FL, USA

PostPosted: Tue May 17, 2022 12:25 pm   
 
try:

#VAR /ccash {%1}
_________________
Discord: Shalimar#3679

Last edited by shalimar on Tue May 17, 2022 12:31 pm; edited 1 time in total
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hpoonis2010
Adept


Joined: 18 Jun 2019
Posts: 279

PostPosted: Tue May 17, 2022 12:26 pm   
 
For the simplest, safest way of updating/creating you should use a more-qualified method and specifying a class will guarantee the correct variable gets updated.

I just use

class/varName

which does work for me.

#var class/name

to create, and

class/var=value

to update. I qualify almost everything and by giving the parent class puts everything in the right place. It is also good practice to never repeat using the same class name or variable name. But, to be frank, I rarely create vars outside the editor. I am then certain they have been created where I want them and, subsequently, get correctly updated.
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gawen
Newbie


Joined: 15 Dec 2012
Posts: 8

PostPosted: Wed May 18, 2022 6:40 pm   
 
You can also try to use

#class 0

<trigger priority="12490" id="1249">
<pattern>gold coins and find it to be (%d)</pattern>
<value>#class 0; ccash = %1</value>
</trigger>
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maxxwell.sana
Newbie


Joined: 13 Jun 2022
Posts: 1

PostPosted: Mon Jun 13, 2022 10:47 am   
 
It's not hard but also not easy making the change. Mostly you just have to leave all your variables in the root directory.
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