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sonic306
Newbie


Joined: 11 May 2014
Posts: 9

PostPosted: Mon Jan 11, 2021 12:08 pm   

Capuring conversations
 
Hello,
I have a small issue that I can not solve, I am trying to capture different communications channel with different triggers, the problem is that it only captures the first line and omits the following lines
I think i can understand that it is related to the line wrapping but i am not able to solve it
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4671
Location: Pensacola, FL, USA

PostPosted: Mon Jan 11, 2021 5:16 pm   
 
You can make a trigger state to capture subsequent lines.

Here is an XML example of one such trigger that I use:

Code:
<trigger priority="1" id="488">
  <pattern>^%w {tell|ask}{s|} %w{ |}:</pattern>
  <value>#CAP Tells</value>
  <trigger type="Within Lines" param="1">
    <pattern>^    %s    (*)</pattern>
    <value>#EXECWIN Tells {#SAYADD { %trim(%1)}}
#STATE 1</value>
  </trigger>
</trigger>


The spacing may not be the same on your game, so some editing is bound to be needed to make it work, but that is the basic concept.
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sonic306
Newbie


Joined: 11 May 2014
Posts: 9

PostPosted: Thu Feb 11, 2021 7:03 pm   
 
Thank you
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