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boblinski
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Joined: 05 Dec 2005
Posts: 49
Location: New Zealand

PostPosted: Sat Jul 20, 2019 1:28 am   

MXP for paths
 
Hello again, hopefully another thread is okay!

I am wanting to show-up some of my paths when I reach the start/end point of said paths.. and I was hoping to make them clickable..

Firstly, #MXP does not seem to be working whatsoever with paths.. for example I have a path set to "2mines".. when I set:

#TR {South GATE} {#MXP <send><color cyan>.2mines</send></color>}

The writing shows up and I can click it... but instead it just sends the word "2mines" to the mud which returns "Huh?"

Secondly, I managed to get it working for "#sl .2mines" but #sl ..2mines" (the reverse path) does not work.


Examples:
#MXP <send><color cyan>.2mines</send></color>
returns: ".2mines" resulting in "Huh?"

#MXP <send><color cyan>#sl ..2mines</send></color>
returns: "2mines" resulting in "Huh?" and eventually "Slow walking aborted"

#MXP <send><color cyan>..2mines</send></color>
returns: "..2mines" resulting in "Huh?"
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4662
Location: Pensacola, FL, USA

PostPosted: Sat Jul 20, 2019 2:53 am   
 
You need to open and close your tags in the correct order.
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boblinski
Novice


Joined: 05 Dec 2005
Posts: 49
Location: New Zealand

PostPosted: Sat Jul 20, 2019 8:11 am   
 
#mxp <send>..2mines</send>
Even this still results in a clickable ".. 2mines" but when clicked it just sends a literal "..2mines" to the mud which results in "Huh?" and no movement..
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4662
Location: Pensacola, FL, USA

PostPosted: Sat Jul 20, 2019 11:40 am   
 
If you use the map you could pass #SL a %roomnum, and let the mapper find its own shortest route.

or try:
#EXEC {..2mines}
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boblinski
Novice


Joined: 05 Dec 2005
Posts: 49
Location: New Zealand

PostPosted: Sun Jul 21, 2019 4:26 am   
 
Code:
#MXP <send>#EXEC {..2mines}</send>


result

Code:
ERROR: Trigger "South GATE" fired but did not compile




If I drop the #MXP and simply use:
Code:
#TR {South GATE} {#EXEC {..2mines}}


But then it fires every time I enter South GATE, which I don't want to happen for multiple reasons!
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4662
Location: Pensacola, FL, USA

PostPosted: Sun Jul 21, 2019 6:41 pm   
 
Try the %roomnum method?
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boblinski
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Joined: 05 Dec 2005
Posts: 49
Location: New Zealand

PostPosted: Sun Jul 21, 2019 11:36 pm   
 
shalimar wrote:
Try the %roomnum method?


Using the mapper? I don't use the mapper..
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