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tortokai
Newbie


Joined: 28 Feb 2015
Posts: 1

PostPosted: Sat Feb 28, 2015 2:18 pm   

trigger/variable with IF help
 
I'm trying to make the following trigger, basicly a huntbot

sense mobname finds a mob, that's covered, once it lands one of these four strings, is where I need help.

That mob does not exist, cannot be sensed, or there is no path to them.

You concentrate and sense their ki

You receive your share of experience

You're already in the same room!!

I've tried -

#if (@sensemob=1) {moon giant}
#if (@sensemob=2) {moon thunder}
#if (@sensemob=3) {moon cloud}
#if (@sensemob=4) {moon storm}
#if (@sensemob=5) {moon lightning}
#if (@sensemob=6) {@sensemob=1;sense giant}

I've tried it like this - #if (@sensemob=1 {moon giant})
and #if @sensemob=1 {moon giant}

Error i recieve is

You're already in the same room!!
ERROR: Trigger "You're already in the same room!!" fired but did not compile

when the 'mob does not exist' line triggers, it does sensemob+1 and runs the 1-6 lines again, so I just need the right syntax for the #if line, I believe
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4715
Location: Pensacola, FL, USA

PostPosted: Sat Feb 28, 2015 10:25 pm   
 
I see nothing wrong with your block of if statements.
The ones after are bad syntax.
Perhaps if you included the triggers as well we could determine why its not compiling.
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Daern
Sorcerer


Joined: 15 Apr 2011
Posts: 809

PostPosted: Sun Mar 01, 2015 2:16 pm   
 
Code:
#if (@sensemob=6) {@sensemob=1;sense giant}

should be
Code:
#if (@sensemob=6) {sensemob=1;sense giant}


@ is used for referencing variables, not for setting them.
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