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bskrzysiek Newbie
Joined: 29 Jan 2015 Posts: 9
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Posted: Thu Jan 29, 2015 10:19 am
Two #SLOW functions one after another |
I have two paths called Path_1 and Path_2
I want to execute them one after another with single command like this:
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#SLOW "Path_1";#SLOW "Path_2" |
The result is that Path_1 is starting executing but it is still unfinished when Path_2 is starting executing and by this it overwrites Path_1.
My slow walking timeout value is 1000.
How to make CMUD to execute first #SLOW "Path_1", wait until it's done and after that execute #SLOW "Path_2"? |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4692 Location: Pensacola, FL, USA
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Posted: Thu Jan 29, 2015 11:31 am |
include an alias in path_1 that will call path_2
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_________________ Discord: Shalimarwildcat |
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bskrzysiek Newbie
Joined: 29 Jan 2015 Posts: 9
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Posted: Thu Jan 29, 2015 11:45 am |
It's not a possible for the thing I am coding.
Is there any other way to achieve that? #WAIT would be ok but only if there would be a solution to calculate precisely how long Path_1 would take to complete.
Are there any other solutions? |
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Last edited by bskrzysiek on Thu Jan 29, 2015 12:05 pm; edited 2 times in total |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4692 Location: Pensacola, FL, USA
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Posted: Thu Jan 29, 2015 12:03 pm |
you could make use of the onWalkEnd event and test for the current room number
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_________________ Discord: Shalimarwildcat |
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bskrzysiek Newbie
Joined: 29 Jan 2015 Posts: 9
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Posted: Thu Jan 29, 2015 12:11 pm |
Can you expand you answer? I'm not using any map. The reason why the first solution wouldn't work for me is because I need to have flexiblity to change for example Path_2 to Path_3.
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4692 Location: Pensacola, FL, USA
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Posted: Thu Jan 29, 2015 12:18 pm |
#EVENT onWalkEnd {}
Will automatically fire at the completion of any path.
Room number is not the only variable you can use to decide the next step though.
#IF (@nextPath) {#PATH %pop(nextPath)}
That will check to see if the variable has a value, and if so, it will perform the path, and clear the variable.
so all you would need to do (after defining the event) is:
nextPath=path_2
#PATH path_1 |
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_________________ Discord: Shalimarwildcat |
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bskrzysiek Newbie
Joined: 29 Jan 2015 Posts: 9
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Posted: Thu Jan 29, 2015 12:52 pm |
I created #EVENT onWalkEnd {#ECHO Test} but it doesn't show anything after completion of #SLOW or speedwalk? How does it work exactly?
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4692 Location: Pensacola, FL, USA
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Posted: Thu Jan 29, 2015 1:08 pm |
It may be more directly tied to the mapper then I thought.
You might want to consider mapping. |
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_________________ Discord: Shalimarwildcat |
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