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teion
Wanderer


Joined: 03 May 2005
Posts: 72

PostPosted: Fri Jan 30, 2015 1:01 am   

room description changes
 
I normall have my map follow in safe mode but some rooms on the mud I play on change description depending on if a quest has been done. One such room is in a zone called pelargir and the room name is something like

Code:
An overgrown yard
which can change to
Code:
A burned house


This causes trouble for the mapper because only one room name can be given to the room: I want to be able to speedwalk through this room and have the #ok triggers firing on both room names
I see my options as

1) edit the room scripts for the room for something like #if (%roomname() != "An overgrown yard") {#ok} {}

2) or should i edit the zone script and make a trigger for something like #trigger {^A burned house} {#ok}

Alternatively If there is a way to give a single room two names that would be ideal
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4692
Location: Pensacola, FL, USA

PostPosted: Fri Jan 30, 2015 6:25 am   
 
go to your map,under the configure menu, configuration settings
somewhere in there is a box you can check that says room descriptions change
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