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teion Wanderer
Joined: 03 May 2005 Posts: 72
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Posted: Fri Jan 30, 2015 1:01 am
room description changes |
I normall have my map follow in safe mode but some rooms on the mud I play on change description depending on if a quest has been done. One such room is in a zone called pelargir and the room name is something like
which can change to
This causes trouble for the mapper because only one room name can be given to the room: I want to be able to speedwalk through this room and have the #ok triggers firing on both room names
I see my options as
1) edit the room scripts for the room for something like #if (%roomname() != "An overgrown yard") {#ok} {}
2) or should i edit the zone script and make a trigger for something like #trigger {^A burned house} {#ok}
Alternatively If there is a way to give a single room two names that would be ideal |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4692 Location: Pensacola, FL, USA
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Posted: Fri Jan 30, 2015 6:25 am |
go to your map,under the configure menu, configuration settings
somewhere in there is a box you can check that says room descriptions change |
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_________________ Discord: Shalimarwildcat |
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