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Minthur
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Joined: 03 Jan 2004
Posts: 24
Location: USA

PostPosted: Wed Aug 27, 2014 1:50 pm   

MXP issue with cMud
 
Hello,

I know that MXP was originally designed by Zugg so why does it look so terrible in Cmud with a clean install of Dawn of Time codebases?

I have text hiding and or overlapping each other in the mud window
(see img http://postimg.org/image/4dr1jpty9/).

If I disable/uncheck Local MXP/HTML commands in the prefrences then I see the tags like the following:
<RExits>[Exits: <Ex>north</Ex> <Ex>east</Ex> <Ex>south</Ex> <Ex>west</Ex>]</RExits>
<ob-uid-nm 4244 "a trash can">A trash can.</ob-uid-nm>
<ob-uid-nm 4243 "a long wooden bench">A long wooden bench.</ob-uid-nm>

Also, as a final insult, it does not have this display issue in Mushclient.

Can anyone help me with this?
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Minthur
Beginner


Joined: 03 Jan 2004
Posts: 24
Location: USA

PostPosted: Fri Aug 29, 2014 4:31 pm   
 
Fixed: It has something to do with the cMud settings and how it reads the mud when it is the first character (admin/Imp) on the mud.
All I had to do was delete the package files and mud from the sessions list.
Then I created a new session and what do ya know?
As soon as I connected and logged into my character it was fixed. Smile

Although I have no real idea why it does this, at least it's easily fixed.
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