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Voidoloth Newbie
Joined: 13 Jul 2010 Posts: 5
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Posted: Thu Jan 09, 2014 9:14 am
A issue with Images |
alright I've been trying to add a image to a button for about 3 days and honestly am at a loss as to how to do it. It is
I have tried using #IMAGE like this to find out what pathing to use to call things.
Code: |
#IM C:\Users\UserName\Documents\My Games\CMUD\TestImage.png
#IM "C:\Users\UserName\Documents\My Games\CMUD\TestImage.png"
#IM (C:\Users\UserName\Documents\My Games\CMUD\TestImage.png) |
all I get is a blank white window. I am hoping to put a profile picture in for my char in a button.
i've also tried to use %btnimage and %url and can not get anything to work. If I need to go into Luna to get it to display a image for the button I just need to be pointed in the right direction and I can read some tutorials on how to do the rest if necessary.
also the only other hint i've seen is maybe it is a bug and I need to use conconate? which is this is true I'll try and work though it. Thank you in advance for any help you can provide. |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4672 Location: Pensacola, FL, USA
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Posted: Thu Jan 09, 2014 3:21 pm |
you sure its not in "My Documents"?
try curly brackets as well |
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_________________ Discord: Shalimarwildcat |
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Voidoloth Newbie
Joined: 13 Jul 2010 Posts: 5
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Posted: Mon Jan 13, 2014 12:33 am |
Alright, placing it in curly brackets makes nothing "visible" happen, as in the blank window "Image View" dose not pop up. It is just "Documents" I am getting the file path from the properties window the "Location". I think the "Image View" window should pop up? even if it is just blank white. Is there maybe a limit on the size of the png I could be outside of? And PNG is one of the formats that should work with #IM, correct?
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Daern Sorcerer
Joined: 15 Apr 2011 Posts: 809
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Posted: Mon Jan 13, 2014 2:45 am |
According to the #image documentation, "The following graphics formats are supported: BMP, GIF, JPG." So no, I would guess that's your problem.
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