Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
rking351
Newbie


Joined: 04 Nov 2007
Posts: 7

PostPosted: Thu Sep 19, 2013 2:04 am   

Zmud Trigger Class
 
hi,

let me first start off by saying I use the windowed version of Zmud 7.21, because I am not at all versed in coding. In the mud that I play, the health of monsters needs to be querried when fighting so I made triggers that fire off of attacks that I do every round to check health. When monsters get low on health I then have other triggers that fire off on top of that. The problem I run into is when monsters run low on health I begin to spam message actions. I tried putting all the attack triggers in a class (under the options/ID tab "shape") and then having the low health triggers disable (#T- shape) them once that criteria is met but it doesn't seem to be working. Any help is greatly appreciated.

Thanks,
Rich
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net