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peterwiggin
Beginner


Joined: 07 Sep 2012
Posts: 20

PostPosted: Tue Jun 25, 2013 7:50 am   

[3.34] Mapper issues
 
Hello,
I have two problems, tah, strangle, didn't occure in 2.37:

1. Keyboard creation doesn't work. Turning off keypad pkg helps, but hey, why do I have to do this in order to draw few rooms? Previously I didn't have to. I worked just fine.

2. Autoconfiguration: I play a rather hard to configure MUD (Arkadia) but lately autoconfiguration stopped working even more:

I make map on 'short descriptions', so rooms look like:

>n (direction command)
Ruszasz niespiesznie na polnoc. (the 'you move north' line)
Imperialny trakt. (room name)
W gestych ciemnosciach dostrzegasz trakt wiodacy na poludnie i polnoc. (exits line saying: In night's darkness you see road going north and south)

I have this changed by my config:

> n (direction command)
(move line gaged, or not, tried both)
Imperialny trakt. (room name)
===> S, N (exits)

And now: when I 'reconfigure', it goes well, tags name, tags exits. But after reconfiguration it doesn't work. Doesn't draw rooms or finds exits in them. If I disable triggers, it works (draws rooms) but doesn't recognize exits, and names room with 'you move north' line.
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Anaristos
Sorcerer


Joined: 17 Jul 2007
Posts: 821
Location: California

PostPosted: Wed Jul 03, 2013 3:17 am   
 
The automatic mapper configuration makes certain assumptions about what the mud output is going to be when you enter a room. While it works for many "standard" MUDs, it doesn't seem to work for yours. You can, instead, use the offline configuration option. More often that not, this solves the problem. You can see this option on the right top corner of the configuration dialog box. Try it and let us know.

EDIT: You might find this page useful.
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