|
rpgmaster1532 Newbie
Joined: 05 Jun 2013 Posts: 3
|
Posted: Wed Jun 05, 2013 12:59 pm
Storage Full error |
Hey, Guys.
Using CMUD and if I leave it open for a significant amount of time I get errors that read something along the lines of "This thread does not have enough storage space" or something rather similar.
Was wondering what would cause that. I'm not hardware limited *at all*. I'm running a Core i5-3570K running at 4.7 with 16 GB of DDR3-1600.
If you could let me know what causes this and if there's any way to fix it without having to restart CMUD every time it'd be appreciated! |
|
|
|
MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
|
Posted: Wed Jun 05, 2013 6:16 pm |
cmud is not multicore, so your processor is essentially only as powerful as 1 core. Fixing your issue likely will come down to looking very, very carefully at each of your scripts for runaway threads or stuff that is executing unnecessarily too frequently and then rewriting those to be much more efficient.
|
|
_________________ EDIT: I didn't like my old signature |
|
|
|
rpgmaster1532 Newbie
Joined: 05 Jun 2013 Posts: 3
|
Posted: Wed Jun 05, 2013 10:06 pm |
Oh? It's a processing power issue? I figured it might have been a RAM or storage issue potentially... I'll double-check my code, I was just wanting to pinpoint exactly what the issue was. I know CMUD is a 32 bit program as well, because at one point I had my scrollback high enough that it made CMUD give a different error signifying it was out of RAM.
|
|
|
|
rpgmaster1532 Newbie
Joined: 05 Jun 2013 Posts: 3
|
Posted: Fri Jun 14, 2013 2:12 am |
This was the exact message:
Error in cMUD.exe
Thread creation error: Not enough storage is available to process this command. |
|
|
|
|
|