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LordFett213 Novice
Joined: 20 Aug 2008 Posts: 34
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Posted: Mon Apr 30, 2012 12:36 am
Possible to disable mapper opening doors via trigger? |
When playing a rogue on my MUD (Toril) if you open a door while hidden it breaks your hide and mobs in the room can attack. I would like to make a trigger to disable the mapper from opening doors so I can do it by hand and stack it with the hide command if there is a mob in the room.
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4692 Location: Pensacola, FL, USA
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Posted: Mon Apr 30, 2012 1:59 am |
you need to go into mapper configuration an edit what it it is supposed to do with doors and the like.
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_________________ Discord: Shalimarwildcat |
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LordFett213 Novice
Joined: 20 Aug 2008 Posts: 34
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Posted: Mon Apr 30, 2012 4:04 am |
There isn't a way to toggle it? I normally want it to open doors. Was hoping there was a way to turn it off and on via trigger.
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Mon Apr 30, 2012 5:08 am |
You don't want to toggle it (assuming that were possible). Instead, think outside the box and come up with something you can put into those textboxes that makes it unnecessary for you to edit/re-edit those values. For example, instead of typing in, say, "unlock %1;open %1", type in "@lockeddoor" and then in some script you build in the package editor have it assign values to the lockeddoor variable.
All of the textboxes in Strings and Doors can accept limited amounts of scriptcode, so there should be some sort of similar situation as the above that ends up working for your purposes. |
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_________________ EDIT: I didn't like my old signature |
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