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LordFett213
Novice


Joined: 20 Aug 2008
Posts: 34

PostPosted: Mon Apr 30, 2012 12:36 am   

Possible to disable mapper opening doors via trigger?
 
When playing a rogue on my MUD (Toril) if you open a door while hidden it breaks your hide and mobs in the room can attack. I would like to make a trigger to disable the mapper from opening doors so I can do it by hand and stack it with the hide command if there is a mob in the room.
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4692
Location: Pensacola, FL, USA

PostPosted: Mon Apr 30, 2012 1:59 am   
 
you need to go into mapper configuration an edit what it it is supposed to do with doors and the like.
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LordFett213
Novice


Joined: 20 Aug 2008
Posts: 34

PostPosted: Mon Apr 30, 2012 4:04 am   
 
There isn't a way to toggle it? I normally want it to open doors. Was hoping there was a way to turn it off and on via trigger.
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Mon Apr 30, 2012 5:08 am   
 
You don't want to toggle it (assuming that were possible). Instead, think outside the box and come up with something you can put into those textboxes that makes it unnecessary for you to edit/re-edit those values. For example, instead of typing in, say, "unlock %1;open %1", type in "@lockeddoor" and then in some script you build in the package editor have it assign values to the lockeddoor variable.

All of the textboxes in Strings and Doors can accept limited amounts of scriptcode, so there should be some sort of similar situation as the above that ends up working for your purposes.
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