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orcsoul
Beginner


Joined: 05 Sep 2004
Posts: 10

PostPosted: Sun Aug 30, 2015 12:10 am   

Difficulty with automapping on MUSH with no prompt.
 
I've gotten my automapper triggers set up nicely for detecting room title and exits on a MUSH I play, however I've run into a bit of a brick wall with getting the issue of prompt (or lack thereof) taken care of.

There is no prompt on this MUSH, at all, and one cannot be configured.

This leaves me with timer based room detection which seems to be unreliable.

Less than half the time if I change a room and wait (5 seconds or so) and do a look, the mapper will detect the new room and update the map accordingly.

However any action taken in less than 5 seconds, even a look, and the mapper breaks and stops updating and won't even pick up the room I just entered.

Is there any way to change the timer for no prompt to be something more reasonable like 1 or 2 seconds? Looking through the help files I've not had any luck finding anything to suggest that.

Is there some other way I can perhaps "trick" cmud into thinking there is a prompt? The last line in every room happens to be the room exits line, and I tried setting up a trigger for that, but that seems to ahve broken my room exit detection trigger having the room exit line set to both exit and prompt.
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4672
Location: Pensacola, FL, USA

PostPosted: Sun Aug 30, 2015 8:01 am   
 
I tend to make a trigger that sends an #OK in situations like this, which tells the mapper a movement has been successful.
Typically i use the "obvious exits" line

Make sure to reconfigure the mapper after adding it.
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orcsoul
Beginner


Joined: 05 Sep 2004
Posts: 10

PostPosted: Sun Aug 30, 2015 9:05 am   
 
I understand the logic of what you're saying. But for whatever reason currently the syntax is escaping me.

#TRIGGER {Obvious Exits:} {#OK}

Something like that? (Poor regex, etc aside)
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4672
Location: Pensacola, FL, USA

PostPosted: Sun Aug 30, 2015 11:35 am   
 
Exactly like that
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