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Intense Newbie
Joined: 10 Jul 2011 Posts: 3
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Posted: Sun Jul 10, 2011 7:22 pm
cmudpro very laggy |
Hello people.
I have always been using zMUD and have always been very satisfied with it.
Now however I decided to try cMUD and I converted a .mud file filled with tons of triggers, aliases, variables etc
and I got a confirmation saying the convert worked properly but as soon as I use it I feel alot of lag..
any tips or so? please help me |
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shalimar GURU

Joined: 04 Aug 2002 Posts: 4772 Location: Pensacola, FL, USA
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Posted: Sun Jul 10, 2011 7:57 pm |
in Settings... File --> Compatability Report
That will show any glaring errors.
I find the mapper can cause lag when moving between zones as well. |
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_________________ Discord: Shalimarwildcat |
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Intense Newbie
Joined: 10 Jul 2011 Posts: 3
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Posted: Sun Jul 10, 2011 8:17 pm |
yeah shalimar that report shows no errors at all..but still it is lagging whatever I do..if I send two "quick" commands it'll freeze for a second
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sun Jul 10, 2011 9:53 pm |
Not surprising, Intense. ZMud scripts are designed to be slow and inefficient--except when used in ZMud itself. There are new features, changes, and bugfixes that make all the bad habits, workarounds, and quirks built into ZMud unnecessary, but CMud's not going to automatically rewrite your code for you to take advantage of them.
Temporary variables
enable/disable (#T+/#T-) instead of create/destroy (#trigger/#untrigger, etc)
by reference (varname) instead of by value (@varname)
threading (very, very advanced stuff, should probably stay away from it during this time of transition)
There are many more things one can do, too. |
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_________________ EDIT: I didn't like my old signature |
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Intense Newbie
Joined: 10 Jul 2011 Posts: 3
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Posted: Mon Jul 11, 2011 5:18 pm |
hmmMHMMm
I have a .mud file that anyone knowing may look at if you want..might be easy to rewrite for someone who knows how to do it..:)
regards. |
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