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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4691
Location: Pensacola, FL, USA

PostPosted: Mon Jul 04, 2011 6:02 am   

SQL Error: library routine called out of sequence.
 
Tried to port my stuff over to a Vista machine... and prompty got hit with this... any idea what went wrong?
All i did was import my packages and map, and then try to connect to the session.
Quote:

operating system : Windows Vista Service Pack 1 build 6001
system language : English
system up time : 8 hours 46 minutes
program up time : 1 minute 53 seconds
processors : 2x Intel(R) Core(TM)2 Duo CPU T8100 @ 2.10GHz
physical memory : 1267/3062 MB (free/total)
free disk space : (C:) 216.32 GB
display mode : 1280x768, 32 bit
process id : $1040
allocated memory : 56.14 MB
executable : cMUDPro.exe
exec. date/time : 2011-04-20 14:29
version : 3.34.0.0
compiled with : BCB 2006/07
madExcept version : 3.0k
data dir : C:\Users\name\Contacts\Documents\My Games\CMUD\
contact name : shalimar
contact email :
callstack crc : $bbc0485e, $e27ad364, $e27ad364
exception number : 5
exception class : EZSQLException
exception message : SQL Error: library routine called out of sequence.

Main ($11bc):
008a5230 +00f8 cMUDPro.exe ZDbcSqLiteUtils 229 +14 CheckSQLiteError
008af30d +0181 cMUDPro.exe ZDbcSqLite 366 +25 TZSQLiteConnection.Open
008af117 +008b cMUDPro.exe ZDbcSqLite 292 +9 TZSQLiteConnection.Create
008aee2e +009e cMUDPro.exe ZDbcSqLite 190 +6 TZSQLiteDriver.Connect
0087f265 +0061 cMUDPro.exe ZDbcIntfs 968 +4 TZDriverManager.GetConnectionWithParams
0091083b +0173 cMUDPro.exe ZConnection 658 +45 TZConnection.Connect
009102cf +002b cMUDPro.exe ZConnection 368 +7 TZConnection.SetConnected
00b7fb2c +0084 cMUDPro.exe MakeMapDb3 56 +7 MakeMDB
00b83ac3 +0083 cMUDPro.exe MakeMapDb3 567 +4 CreateMapDB
00f27e7e +0162 cMUDPro.exe MapList3 1200 +18 TMapNode.LoadMap
00f2fe79 +0035 cMUDPro.exe MapList3 4091 +3 AddMapDB
00f2fea8 +0018 cMUDPro.exe MapList3 4100 +2 GetMapDB
00f2ff18 +0044 cMUDPro.exe MapList3 4112 +6 UpdateMapDB
00e2305c +0110 cMUDPro.exe PARENT 2505 +23 TParentForm.CreateWindows
00f416f5 +0011 cMUDPro.exe PrefDat 3329 +1 PkgData.CreateWindows
00e237a4 +05c0 cMUDPro.exe PARENT 2871 +325 TParentForm.NewWindow
00e2a7a8 +0438 cMUDPro.exe PARENT 5337 +67 TParentForm.FindMUD
00eae9f7 +945b cMUDPro.exe MAIN 21467 +1575 HandleCase
00eb18ad +00a5 cMUDPro.exe MAIN 21838 +13 TMUDForm.ExecCommand
00f5ff55 +00a9 cMUDPro.exe CodeExec 1035 +9 ExecMUDCommand
00f671ba +04d6 cMUDPro.exe CodeExec 2952 +50 DoDefault
00f68406 +10a2 cMUDPro.exe CodeExec 3250 +279 HandleCom
00f6a6bd +0695 cMUDPro.exe CodeExec 3827 +117 TCodeExec.InternalExecute
00f5edd3 +0053 cMUDPro.exe CodeExec 525 +8 TCodeExec.Execute
00f52aee +00c2 cMUDPro.exe PrefDat 11147 +9 TCacheNode.Execute
00f4eccb +035f cMUDPro.exe PrefDat 9546 +61 PrefRec.InternalExecute
00f4ef33 +001f cMUDPro.exe PrefDat 9604 +2 PrefRec.Execute
00e753a3 +0153 cMUDPro.exe MAIN 6954 +14 TMUDForm.ExecThread
00e7db5d +0531 cMUDPro.exe MAIN 9891 +101 TMUDForm.ExecTrig
00e7aa1c +13ec cMUDPro.exe MAIN 8912 +342 TMUDForm.HandleTrigger
00e790fb +000f cMUDPro.exe MAIN 8392 +1 TMUDForm.UserOutNewLine
00b647d7 +0067 cMUDPro.exe term 9863 +6 TTerm.DoTriggerLine
00b63116 +020e cMUDPro.exe term 9421 +34 HandleNewLine
00b63975 +06e1 cMUDPro.exe term 9549 +104 TTerm.PutText
00b63f47 +0053 cMUDPro.exe term 9656 +2 TTerm.Add
00e62686 +00b6 cMUDPro.exe MAIN 1897 +8 TMUDForm.OutputStr
00e62a3b +01ab cMUDPro.exe MAIN 1996 +39 TMUDForm.NextMUDLine
00e62f0e +0022 cMUDPro.exe MAIN 2078 +4 TMUDForm.DoNextLine
004c06eb +02bb cMUDPro.exe Controls TControl.WndProc
004c46ef +04fb cMUDPro.exe Controls TWinControl.WndProc
004a6c4f +0553 cMUDPro.exe Forms TCustomForm.WndProc
004c3e18 +002c cMUDPro.exe Controls TWinControl.MainWndProc
0047d888 +0014 cMUDPro.exe Classes StdWndProc
762b5a27 +000a USER32.dll DispatchMessageA
004aedc4 +00fc cMUDPro.exe Forms TApplication.ProcessMessage
004aedfe +000a cMUDPro.exe Forms TApplication.HandleMessage
004af0f3 +00b3 cMUDPro.exe Forms TApplication.Run
00ffaccc +0088 cMUDPro.exe cMUDPro 393 +20 initialization
7524490f +0010 kernel32.dll BaseThreadInitThunk
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4691
Location: Pensacola, FL, USA

PostPosted: Mon Jul 04, 2011 6:05 pm   
 
I managed to fix it with export/import.... but that seems like it should be an unnecessary step.
Why cant it accept the main session package directly if i overwrite it with one from another system?

The map i had to direct it to another directory, close out, then copy into my games before it would start loading it without throwing up an error.
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4691
Location: Pensacola, FL, USA

PostPosted: Mon Jul 04, 2011 6:10 pm   
 
I take that back... the import seems to have imported to every package, or appeared to have until i restarted.
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4691
Location: Pensacola, FL, USA

PostPosted: Mon Jul 04, 2011 6:25 pm   
 
Finally... got it worked out... i had to force save the layout to, else it wasnt saving on close.
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