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janibeg
Newbie


Joined: 11 May 2011
Posts: 3

PostPosted: Wed May 11, 2011 9:30 am   

Need help Zmud->Cmud transfer script
 
I had smth like that at Zmud:
#act {*} {
#if (%tick=27) {sleep}
#if (%tick=2) {stand;do_smth}
}

My mud's tick is 30 sec, so i used it to sleep before 3 sec to tick //#if (%tick=27) {sleep}
and stand up and do some action after tick happens: #if (%tick=2) {stand;do_smth}
At Cmud 2.37 it won't work, what's wrong?

*SOLVED* i need to use #alarm {*} instead #act {*}
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Wed May 11, 2011 9:58 pm   
 
More importantly, you need to upgrade to v3. 2.37, as you are eventually going to discover through prolonged use, is so unacceptably buggy and just plain old that you will at a minimum will not want to continue using it.
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DraxDrax
Apprentice


Joined: 22 Mar 2009
Posts: 149

PostPosted: Wed May 11, 2011 11:24 pm   
 
Upgrading is always preferable, but it can also be something of an unnecessary expense. I had excellent experience using Cmud version 2.37 for a very long time and developed some pretty sophisticated scripts that functioned just fine. Many users, who never delve too deeply in to all of the advanced functionality Cmud is capable of, may not experience any noticeable improvement between 2.37 and 3.x at all. For that matter, a lot of people still prefer zMud.
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