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d0dman Newbie
Joined: 22 Jul 2002 Posts: 5
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Posted: Thu Dec 02, 2010 6:18 pm
Custom GMCP |
Sorry, this should probably be in general discussion if someone could move it.
I have a proxy that is sending it's own GMCP messages to CMUD ver 3.32 in the following format:
ASC(255)ASC(250)ASC(201)Bal.Status { "bal": "t", "eq": "t", "stun": "f", "prone": "f" }ASC(255)ASC(240)
The data is received properly and is accessible through CMUD. The problem I am having is that when I write a trigger of Bal.Status, it eats some of the text that was previously sent by the mud to CMUD.
Instead of
H:### M:### E:#### W:#### <eb db>
I get
:#### <eb db>
This is data at the end of the stream sent before my custom stream. Any help would be great.
Thanks
Justin |
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Rahab Wizard
Joined: 22 Mar 2007 Posts: 2320
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Posted: Fri Dec 03, 2010 2:31 pm |
This forum is only used to discuss beta versions. Since there is no beta version currently, you are correct in your suspicion that this should be in the general forum.
I don't use GMCP, so I can't really test for your problem. But I suspect that people who can help will want to see the actual code for the trigger you are using to capture the data. |
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Zugg MASTER

Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Fri Dec 03, 2010 5:40 pm |
Turn on the Script Debugger and enable the Raw Input/Output message and then post the exact data being received from your proxy server.
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