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Dangazzm
Beginner


Joined: 06 Nov 2010
Posts: 11

PostPosted: Sun Nov 07, 2010 12:04 am   

Why is CMud Cheaper?
 
I am wondering because I got the trial for both and... well I'm a newb and can't see the difference (I read the differences and don't know anything about what it is talking about) and was just wondering what everyone thought was better, AKA which one I should purchase.
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sun Nov 07, 2010 12:14 am   
 
CMud Pro, just in case there ever is a feature I might regret not having access to. I tell ya, though, Zugg's gonna have to get crackin' soon or my habits are gonna change on me! Crying or Very sad
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Tech
GURU


Joined: 18 Oct 2000
Posts: 2733
Location: Atlanta, USA

PostPosted: Sun Nov 07, 2010 12:48 am   
 
Well there are several features right now, which are highlighted here, but the key differences are CMUD Pro has everything in CMUD plus SSH, SFTP, SQL scripting beyond SQLite and web scripting. There may be other distinguishing features in the future. Like Matt, I prefer the Pro version myself.
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Last edited by Tech on Sun Nov 07, 2010 2:38 am; edited 1 time in total
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Dangazzm
Beginner


Joined: 06 Nov 2010
Posts: 11

PostPosted: Sun Nov 07, 2010 1:26 am   
 
Ah so, by me being late to the party of MUD gaming... I will be saving a few bucks on this great client, and getting all the features I could want... Guess I can't complain about that! Thanks for the info everyone.
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Fizgar
Magician


Joined: 07 Feb 2002
Posts: 333
Location: Central Virginia

PostPosted: Sun Nov 07, 2010 5:09 am   
 
This post was originally much longer. I've had a few cold beers and some very good homemade brandy (legal under certain conditions in my state) tonight, after a good cold day's hunt. I stepped inside to change out of my hunting gear and check a few boards while warming up so the process to follow didn't cause me to ruin the effort I put into getting said gear to smell a certain way. My original post was much more specific, but after stepping outside for a a few more beers and and the smokes that follow (because both taste better that way), I have decide to edit my post for the following reasons.

Right after I stepped outside, I noticed a shooting star fly over my head which burned out directly in front of me (I live in a very rural area, none of that city pollution crap here). Believing in karma and all that I came back in and edited the original post to this. Zugg you still get the pleasure of reading the original post for constructive criticism if you are so inclined.

I say buy the regular version of CMUD unless something advertised as a feature of the PRO version is something you absolutely need, or you don't need to ask yourself can I afford CMUD Pro. I've been a loyal registered user of Zugg's products since back in the 3.0 ish days of zMUd I think (hard to tell after the deal with the registration dates being reset), and I try to stand behind what I like. The trying is becoming hard though because I was once pretty good with LUA syntax and it's coming back to me....

I know Zugg likes the ability, for things to be backwards compatible, and what not. That's all cool, but you have to draw the line somewhere. Cmud may by very fast in specific newer areas of it's code, I've yet to test that against my other subject, but in general performance it's starting to show it's age. I'm in the same boat as Matt, or at least one in the same lake, it's time to bring out your A game if you want to live up to the claims you make about CMud on the main features page.
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sun Nov 07, 2010 5:25 pm   
 
Quote:

I'm in the same boat as Matt, or at least one in the same lake, it's time to bring out your A game if you want to live up to the claims you make about CMud on the main features page.


You realize I was making a joke there, right? CMud is the #1 client for a reason different than that we managed to create a very slick marketing campaign that tricked a lot of people for all these years. It's THE fastest client, it's got THE most features, and alternatives are only just NOW starting to approach the level of ability that CMud has.
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Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Mon Nov 08, 2010 5:25 pm   
 
I am curious, Fizgar, why you say that "in general performance it's starting to show its age"? By every benchmark so far, Cmud is several times faster than Zmud ever was, and version 3 has several more improvements in speed above version 2. So, what exactly do you mean that the performance is showing its age?
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Fizgar
Magician


Joined: 07 Feb 2002
Posts: 333
Location: Central Virginia

PostPosted: Tue Nov 09, 2010 4:45 am   
 
I was just venting a bit in the previous post, CMUD is a great client which I will continue to use till either the MUD's or me no longer exist, and I'm sorry if I came off brash. I logged into one of the MUDs I haven't had a chance to visit in a long time Friday evening. One of my old "scripting rivals" happened to be around and we started reminiscing about old times. One thing lead to another and the discussion turned to clients. Before I knew it I was going to bat for CMUD and there was a bet. If he could produce two ways in which his current client was faster than CMUD, winner got to perma kill the other player's character. Well I lost and was probably a bit flustered about that when I posted Saturday night.

I'll address some of the performance issues that might be able to be improved in other threads.
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CMUD 3.34
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Wed Nov 10, 2010 7:47 pm   
 
Quote:
If he could produce two ways in which his current client was faster than CMUD

That was a bad bet. Performance is always related to capability. For example, a raw command-mode (non-GUI) telnet app with no ANSI color, no scrollback, etc will always be faster than any MUD client. Just like a DOS-based app is faster than a Windows GUI app. If somebody knows the exact capabilities of CMUD and knows it's weaknesses, then it isn't too hard to come up with 2 specific ways to beat it.

If you turned this bet around to the other direction, I'm sure you could have come up with a lot more than 2 ways that CMUD was faster than the client your friend was using.

It's also very important to really know the guts of the client when doing a bet like this. For example, some players will code something in Lua in a different Client which is very fast (because Lua is an extremely optimized scripting engine). But then they forget that they can also do Lua within CMUD. For example, tables in Lua used to be *much* faster than string lists in CMUD (this is less true in 3.x though).

In any case, performance goes hand-in-hand with capabilities. What I'm saying on the home page is that CMUD is the fastest MUD client for what it does. You need to compare Apples with Apples for doing performance testing.

Btw: Here is a speed tip for you if you get into this situation again. Haven't seen any other threads where you mention exactly how you lost this bet, but when dealing with lots of scrolling text (like speedwalking a long distance), try setting the Refresh Amount to zero in the Scrollback preferences. That will prevent CMUD from updating the screen all the time and can have a significant impact on text scrolling performance if you don't care about missing some text that might not get updated on the screen as it scrolls by.
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