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Praetorian
Newbie


Joined: 13 May 2010
Posts: 3

PostPosted: Thu May 13, 2010 11:55 pm   

Trigger Problem in CMud
 
For some reason my CMud client has a saved trigger that I cannot find, and cannot delete. It also prevents me from making new triggers for the game I play. I've tried deleting the game file and remaking the session for that game under a different name but the problem affects every CMud session.

When I type #action I get the feedback:

Triggers:
\b(((https?|ftp|telnet)://[\w\d:#@%/;$()~_?\+\-=&]+|www|ftp)(\.[\w\d:#@%/;$()~_?\+\-=&]+)+)\b -> #SUB {<A '%1'>%1</A>}
\b([\w\d._%+\-]+@[\w\d.\-]+\.[\w]{2,4})\b -> #SUB {<A 'mailto:%1'>%1</A>}

What this means I have NO idea but I can't get rid of it. :(

I only use triggers for simple stuff like beeps and whatnot when something changes on screen, just don't know why this little glitch suddenly struck. *sigh* Any advice would be welcome.
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Taz
GURU


Joined: 28 Sep 2000
Posts: 1395
Location: United Kingdom

PostPosted: Fri May 14, 2010 12:49 am   
 
That is coming from the clickable url package which is enable by default on all sessions. If you don't want it edit your session and remove it from enabled packages.
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Taz :)
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Fri May 14, 2010 12:52 am   
 
That looks like the Clickable URLs package. It's a default package, but if you don't want it in your session do the following:

1)click on View|Show Default Packages menu
2)right-click on the Clickable URLs tab
3)choose Remove Tab
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Praetorian
Newbie


Joined: 13 May 2010
Posts: 3

PostPosted: Fri May 14, 2010 12:57 am   
 
Wow, that fixed it. Feel like an idiot now. :) Thanks Taz. Here I'd suffered for -months-!
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Fri May 14, 2010 4:09 pm   
 
However, this trigger shouldn't prevent you from creating your own triggers. All this trigger does is make URL text clickable.
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Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Fri May 14, 2010 10:58 pm   
 
Are you certain that prevented you from making your own triggers? #ACTION is identical to the command #TRIGGER. If you do either of those without any arguments, it is supposed to list your triggers, and that's exactlty what you described. What makes you think it prevented you from making your own triggers?
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Praetorian
Newbie


Joined: 13 May 2010
Posts: 3

PostPosted: Sun May 16, 2010 11:36 pm   
 
Yeah, I am certain that it prevented me making a trigger. Every time that I used #action {whatever} {whatever I wanted} it would just display back that awkward string from the clickable url package, it wouldn't let me create any new triggers.

If I had been able to make triggers that string of text would have only reared its ugly head when I did a standalone #action/#trigger in game - that wouldn't have bugged me so much. :) After disabling that package however I have been able to make triggers.
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon May 17, 2010 5:14 pm   
 
You'd need to show us the exact #ACTION command you were trying to use that was failing. I am not able to reproduce any problem with the #action command and whether or not the Clickable URL package is enabled.
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