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mazmal Newbie
Joined: 01 May 2010 Posts: 2
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Posted: Sat May 01, 2010 3:22 am
mud colour issues |
hi, i'm having issues with inputting the colour codes in the mud i play.
what i'm trying to imitate is this
but as you can see from the next screen shot, i seem to be losing everything after the &*
i'm not sure if there's any way to fix this. i've copied and pasted the chars that a player that uses zmud entered, and they work for him, but not for me.
any way to fix this?
thanks |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sat May 01, 2010 4:39 am |
1)Do you have your Color Syntax filled in for Color Preferences?
2)your color syntax uses &, do you have the DB module open and a database open? Might be that it's looking for the database before looking for color codes, since & is used to refer to database columns. You can try turning off or changing this special character in the Scripting|Special Characters preferences.
3)use ` at the beginning of the line to force CMud to not parse the line. |
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_________________ EDIT: I didn't like my old signature |
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mazmal Newbie
Joined: 01 May 2010 Posts: 2
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Posted: Sat May 01, 2010 5:12 am |
| MattLofton wrote: |
1)Do you have your Color Syntax filled in for Color Preferences?
2)your color syntax uses &, do you have the DB module open and a database open? Might be that it's looking for the database before looking for color codes, since & is used to refer to database columns. You can try turning off or changing this special character in the Scripting|Special Characters preferences.
3)use ` at the beginning of the line to force CMud to not parse the line. |
both disabling the special character &, and disabling parsing both worked.
thanks |
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