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Aerious
Wanderer


Joined: 21 Jan 2008
Posts: 62

PostPosted: Mon Apr 05, 2010 3:53 pm   

[3.16b] Cmud Mapper - One way room exit costs.
 
I would like to set the room cost depending on which way you are entering the room...

Entering the room from the south, I would like the cost to be infinite.

Coming from the north, I would like the cost to be zero...

Is there a way to accomplish this?

At present it seems that I can only set a cost at a room lvl, but I would like it at an exit level.
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Apr 05, 2010 4:05 pm   
 
No, unfortunately there isn't any way to do this. The "cost" is assigned to the room object itself and not the actual "link" between the rooms. So the cost is the same regardless of the exit. This is something that I'll likely improve later in the Phase 3 of the mapper project, but since it requires a database change, you won't likely see this change for quite a while.

However, you can implement one-way exits without playing with the room cost. Just open the Room Properties window, click on the Exit tab, then click on the exit you want to change and click the One-Way button.
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