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Brighten Miller Newbie
Joined: 12 Jun 2002 Posts: 6 Location: USA
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Posted: Sat Jul 09, 2011 9:06 am
Creating a variable that does not "use default" |
I have mulitiple characters that have bags of crafting components. I've built triggers that capture the contents of the crafting components and store them in variables. The problem is when I log out and log in another character it resets all the variables to 'null' (the default value). I would like to know how to create a variable (using the #var varname value method) setting the "use default" flag as OFF.
Thanks. |
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Mixsel Wanderer
Joined: 02 Feb 2003 Posts: 99 Location: Seattle, Wa
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_________________ Spin |
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Brighten Miller Newbie
Joined: 12 Jun 2002 Posts: 6 Location: USA
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Posted: Sat Jul 09, 2011 8:23 pm Answer solved |
Yes! The _nodef flag/command is exactly what I was missing.
Thanks a million! |
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