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nilats Beginner
Joined: 21 Sep 2009 Posts: 17
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Rahab Wizard
Joined: 22 Mar 2007 Posts: 2320
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Posted: Tue Oct 27, 2009 3:33 pm |
How are you trying to stop the timer? We need a lot more detail to have any idea what you are doing.
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Tarken Aurelius Apprentice
Joined: 23 Oct 2008 Posts: 120 Location: Cincinnati, Ohio
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Posted: Wed Oct 28, 2009 1:23 pm |
Check that you don't have any timer functions in any of your triggers and aliases. To stop your timer, you can use #TS 0. Maybe somewhere you have #TS or #TI in one of your scripts. Double check that and see if it helps.
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_________________ Tarken Aurelius, quality triggers since 2004! Trigger consulting since 2008! Content Developer at BatMUD (www.bat.org) |
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grunthork Novice
Joined: 22 Jun 2009 Posts: 38
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Posted: Fri Jan 01, 2010 3:47 am Solved - with workaround |
I have had the same problem. I use the GUI to set the timer to 60 sec. and started it, with a 'look' command every 60secs. I was simply preventing myself from idling out of my mud when i did the dishes. Upon finishing my dishes i went back to the tick timer and set used the 'stop' button to stop it, and the button changed to 'start' and then the countdown stopped. However the tick timer was still going every 60 seconds, performing the 'look' command. I tried resetting it, stopping and starting cmud, and restarting my computer. The tick timer continued until I used #TS 0 on the command line. CMUD told me the 'timer now at 0 secs.' message, and the ticking stopped. I'm certain I have nothing in my settings with #TS at all, as I was unaware of the command. Therefore I would suggest that this is some sort of bug. The GUI stated the the tick timer was stopped, but the tick still occurred every 60 seconds. Thanks for the fix on this, but i really think this should get fixed, so the GUI can stop the tick timer.
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Fri Jan 01, 2010 4:19 am |
It was probably already fixed in the beta. The difference between the list of old bugs still affecting 2.37 and the list of old bugs still affecting the beta is getting rather significant.
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_________________ EDIT: I didn't like my old signature |
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