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nutsnbolts Apprentice
Joined: 01 May 2002 Posts: 188 Location: USA
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Posted: Wed Jan 21, 2009 3:28 pm
Importing Zmud Stuff... |
Ok, I have gone through the route of creating new sessions and going offline to convert my zmud .mud files to packages and what not. The compatibility report showed tons of old code and what not and essentially after going through correcting them, some how I lost it all, but for the most part, even when correctly, certain scripts/triggers, don't seem to work.
So....
After perusing an old hard drive that had my zMud folder structure (where zMud was originally installed), I noticed that there were a bunch of .zsc files that I remember placing in the "mud" folder...I'm presuming which is needed in order to run certain scripts and triggers.
I can't remember every file that I had dropped in there, nevermind what they do but I was thinking, if I take the entire zMud folder (that includes all the files, .dll's, .exe, .zsc's files) couldn't I just do an import within cMud and all those would be migrated over?
Of course, there would still be compatibility issues which I probably will have to correct, but overall, any files that were associated such as .zsc files would be brought over to the new cMud folder structure??
Am I correct with this or this is not the case?
If it is not the case, I guess, I may just start from scratch and pull in aliases and triggers (relearning everything) just so I have the proper files.
Please help! |
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_________________ Thank you for everything, it's always appreciated. |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4690 Location: Pensacola, FL, USA
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Posted: Wed Jan 21, 2009 8:23 pm |
I believe the only files you will need are .mud and .mdb if you have a map.
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_________________ Discord: Shalimarwildcat |
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