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Vitae Posted: Tue Aug 12, 2008 11:19 pm
Quick (hopefully) question about #oninput
Vitae
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Joined: 17 Jun 2005
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Location: New York

PostPosted: Wed Oct 01, 2008 11:50 pm   
 
Stress tested (mostly stressed over) with lvl changes and class changes.
Works perfectly!
From the looks of it, while #oninput is a trigger that works like an alias, it's functionality is NOT like an alias in some cases. (whatever the hell that means)
Big HUGE <3 to Ralgith for figuring this out.

Now i just need to get around to implementing it with some other stuff :-)
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ralgith
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PostPosted: Thu Oct 02, 2008 12:53 am   
 
You're very welcome... I'm just sorry it took so long... what a month?
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Vitae
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PostPosted: Sat Oct 04, 2008 4:10 pm   
 
i'm never in a rush when it comes to being helped.
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ralgith
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PostPosted: Sat Oct 04, 2008 6:26 pm   
 
Yes, but once I got down to it, we only spent what? 2 hours actually working on it? The majority of that delay was in me not having a working PC lol!
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