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germanshepherd
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Joined: 09 May 2008
Posts: 1
Location: Indiana, USA

PostPosted: Sun May 11, 2008 8:41 pm   

[2.25] Prompt Variable Bug?
 
I've had ZMud until just a few days ago... I've rediscovered how awesome MUDs are and decided to upgrade to CMud since I use Vista... and ZMud wasn't the prettiest or most stable client for Vista, heh. (But hands down, ZMud is the best client I've used.) But I've also discovered a whole new set of quirks... Most I've just dealt with, but I thought I should mention this one, at least.

I'm an Immortal on a MUD I play, and I usually have that character and another loaded at the same time in a split screen. (The primary reason I upgraded! ZMud's split screen was pretty icky in Vista, heh.) I have gauges that show me my HP, MP, and all that so I can do work in one window while I fight in the other. Let's say I'm fighting in "Window 2". It's an entire session all to itself and loads prompt information into variables from Options> General> Session> Prompt. Now, when I switch to "Window 1", which is also its own entire session and does NOT load prompt information, then "Window 2"'s variables aren't updated when a new prompt shows up. I have to switch back and load a prompt before the VARs change and update the gauges.

I went and made my own trigger that fires every time it detects a prompt and that properly updates the VARs even if the session is out of focus at the time, so that leads me to believe there's something weird going on with how Session> Prompt works. But I just wondered if this is some random quirk on my behalf or if this is a widespread issue? (I've had my fair share of quirks that have gone away with a reinstall...)
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