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oldguy2
Wizard


Joined: 17 Jun 2006
Posts: 1201

PostPosted: Sat Mar 15, 2008 8:09 am   

[2.20] Crazy Behavior When Creating New Trigger State
 
I have some weird stuff going on.

I imported my settings and everything looks great. In fact it seems much more smoother with 2.20.

However, I went to create a new trigger state on one of my triggers and instead of creating a condition it creates random items for the trigger condition like a class, an event, whatever it feels like!

It didn't do it in an empty session because I checked. In my sessions though it won't let me create a trigger condition for an already existing trigger. I can create a new trigger and then create a new trigger state just fine. Sad
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5187

PostPosted: Sat Mar 15, 2008 1:16 pm   
 
Procedure
1. Launch CMud
2. Close Sessions Window (ESC)
3. Open Package Editor (CTRL-G)
4. Select New package from the PE file menu
5. Enter a name of 'a' for the new package
6. Click on the 'a' tab in the PE
7. Click on the 'a' module in the PE tree view
8. Select New Trigger from the New drop down button
9. Set the pattern of your new trigger to 'b' and click save changes
10. Close CMud, repeat steps 1-3.
11. Select Open from the PE file menu, navigate to and open the 'a' package
12. Click the 'b' trigger in the PE tree view
13. Select New Trigger State from the New drop down button

When you expand the 'b' trigger you should find it created a window setting for the sub-state.
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oldguy2
Wizard


Joined: 17 Jun 2006
Posts: 1201

PostPosted: Sat Mar 15, 2008 1:38 pm   
 
Wow good job. I tried like 10 times to reproduce this. I was pretty tired though. I should know you would find it.
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ReedN
Wizard


Joined: 04 Jan 2006
Posts: 1279
Location: Portland, Oregon

PostPosted: Sun Mar 16, 2008 1:30 am   
 
For a while I thought it was creating a sub-trigger type of the item right above your trigger because one of mine showed that behavior, but another case didn't follow that.
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oldguy2
Wizard


Joined: 17 Jun 2006
Posts: 1201

PostPosted: Sun Mar 16, 2008 5:27 am   
 
ReedN wrote:
For a while I thought it was creating a sub-trigger type of the item right above your trigger because one of mine showed that behavior, but another case didn't follow that.


Mine created a class, a button, and an event. It was just random.
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Mar 17, 2008 5:37 pm   
 
Confirmed and added to bug list.
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