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Akroid20
Newbie


Joined: 28 Feb 2008
Posts: 3

PostPosted: Thu Feb 28, 2008 10:04 pm   

A keypad question
 
Hello oh knowledgeable forums, I have a question, I am using zmud7.21 and I just would like to know how to have the keypad not enter in directions when its keys are pushed, just to show up as the number.

thanks
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4715
Location: Pensacola, FL, USA

PostPosted: Thu Feb 28, 2008 10:43 pm   
 
Well if it was cmud i would say to just remove the proper package.
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Akroid20
Newbie


Joined: 28 Feb 2008
Posts: 3

PostPosted: Thu Feb 28, 2008 10:47 pm   Yeah
 
Yeah. I had thought about that because Ive been using cmud on my notebook but on my desktop here that dosent help me =) but thanks
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Thu Feb 28, 2008 11:01 pm   
 
Delete the macros. Or perhaps just disable the two Keypad classes in System.

If that doesn't stay permanent, just create new macros for the same keys. As long as they are colored black and not blue then those are the macros that will be used.
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Dharkael
Enchanter


Joined: 05 Mar 2003
Posts: 593
Location: Canada

PostPosted: Thu Feb 28, 2008 11:03 pm   
 
Pain in the... but you have to create a macro for each Key in the options select only append to command and in the value enter the appropiate value 1 for 1 key etc
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"No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style."
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Akroid20
Newbie


Joined: 28 Feb 2008
Posts: 3

PostPosted: Fri Feb 29, 2008 2:20 am   
 
thanks Dharkael, I owe ya big time, its a good quick fix thankfully I only lost three keys but soon Im getting a keyboard, so it wont be too long
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ralgith
Sorcerer


Joined: 13 Jan 2006
Posts: 715

PostPosted: Sat Mar 01, 2008 4:18 pm   
 
Umm, you're all doing it the hard way. In the settings editor if you use the menu to check the "Show hidden settings" option, you can delete/disable them easy as can be. However, I've never done it as using them to walk rules... I just edited them to append scan to the end (since the MUD I played had ranged combat).
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