Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
emnaki
Wanderer


Joined: 12 May 2007
Posts: 59

PostPosted: Tue Jan 15, 2008 3:51 am   

Mapper syncing advice
 
Hello, this is what I would like to do. Sometimes because of fleeing and whatnot, I become out of sync with the mapper tracking. Therefore I've decided that in rooms which I often transverse I'll match the room name in a trigger and resync my mapper to that room when I walk in it. Below is the command that I am currently using in the trigger.
Code:

#TE 4964 noclear
#QUEUE

But it seems that it does not work very well. It does teleport to that room, but seems to screw up one or two rooms later. Has anyone any suggestings on how I could make this work?
Reply with quote
Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Tue Jan 15, 2008 4:14 am   
 
Use the #find command to find yourself, or create triggers so that the mapper's able to follow you properly, for example:

#trig {You flee to the (%w)} {#move %1}
_________________
Rorso's syntax colouriser.

- Happy bunny is happy! (1/25)
Reply with quote
emnaki
Wanderer


Joined: 12 May 2007
Posts: 59

PostPosted: Tue Jan 15, 2008 2:16 pm   
 
Your two suggestions are not possible unfortunately, for your first suggestion I play in on a fast paced pk mud, I can't afford to stop and even look (with #FIND) when I am escaping from someone chasing me at 100km/h. As for your second suggestion, the MUD makes you flee in a random direction that deliberately does not tell you in which direction you are fleeing in. I hope someone has other suggestions that I could try.
Reply with quote
TiberSeptim
Beginner


Joined: 20 Jun 2006
Posts: 24

PostPosted: Wed Jan 16, 2008 4:43 am   
 
I use the same method but I don't issue noclear nor do I use the QUEUE command.

I simply:

#TRIGGER {landmark} {#TELEPORT vnum}


It works perfectly for me.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net