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Seb Wizard
Joined: 14 Aug 2004 Posts: 1269
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Posted: Mon Oct 15, 2007 9:31 pm
[2.06] With capture windows, can't redock map to side, occupying full height |
1. Originally the map was docked over to the right of my main MUD window (I think that's the default).
2. Then, over time, 4 capture windows got created (at the top, as per default), but the mapper was still occupying the full height over to the right.
3. Then I started playing around testing bugs and I closed the mapper while it was undocked.
4. Now it doesn't remember where it used to be docked (because it last open undocked).
5. And I can't redock it where it was. I can redock it on any edge or the "centre" of my two panels (main window and capture windows), but there is no way to dock it to edge of CMUD, which is where I want it. |
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Mon Oct 15, 2007 11:18 pm |
That's true, it's a restriction of the 3rd party docking system that I'm using. They *try* to provide all possible locations to drop your windows, but sometimes the containers get messed up and confused. You need to dock it to the right of your main MUD window, then drag your capture windows back into the top of the MUD window. So you end up needing to move a few more windows around than you might normally, but it's still possible. Not something that I can fix, sorry.
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Seb Wizard
Joined: 14 Aug 2004 Posts: 1269
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Posted: Tue Oct 16, 2007 12:55 am |
OK, well now I know how to fix it at least.
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