|
Pith98 Newbie
Joined: 18 Sep 2007 Posts: 2
|
Posted: Tue Sep 18, 2007 6:53 am
Configuring Zmapper for my mud. |
I play on a MUD Overdrive and I'm having a lot of problems getting zMapper to register rooms, and I tried to change a lot of my configurations and my whole configuration is now totally screwed up. My problem is the mapper wont register I've moved out of a room or it will move back and start creating multiple copies of the same room all with multiple little different differences.
> The green west of the Cathedral (north, south, west and east)
> The green southwest of the Cathedral (north, east and southwest)
> The green south of the Cathedral (north, south, west and east)
> -=> HP: 462/462 END: 590/590 EXP: 212811987/217500000 <=-
Farcaern Cathedral (north, south, east, west and southeast)
A tall statue of Talyessin.
A small box (magically sealed).
A pink and red ring.
A Barbed Collar.
A bloodstone brooch.
Jestre the Priest Guildmaster.
> -=> HP: 462/462 END: 590/590 EXP: 212811987/217500000 <=-
-=> HP: 462/462 END: 590/590 EXP: 212811987/217500000 <=-
This is me going west of the main point of the game, south, east, then north, to my starting place and the last line is my prompt. The problem I think I'm having is sometimes the > go infront of the rooms as I enter them and other times they dont, either way I've spent 2 days and I still can't get it, I'm on AIM mostly so if you could either write here or there that'd be a great help. Xmasboy98 = AIM |
|
|
|
Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
|
Posted: Tue Sep 18, 2007 10:59 am |
The trouble is that the line with the room name and exits is pretty generic. It might be possible to make a trigger that'll run on that text only, but it'd be easier if the room name/exits line were always a certain colour, especially if that colour isn't used often. Is that the case on your MUD?
|
|
|
|
Pith98 Newbie
Joined: 18 Sep 2007 Posts: 2
|
Posted: Tue Sep 18, 2007 4:10 pm |
-=> HP: 422/422 END: 510/510 EXP: 213407750/217500000 <=-
This is a plush green lawn. The grass is neatly trimmed and there are
several shady oaks here. To the west is Highgate and the Cathedral lies to the
east.
-- There are four obvious exits: north, south, west and east.
> The greensward turns here, as it wraps north and east around the great and
ancient Cathedral. Yet a relic of an even earlier time remains; on the edge of
the lawn is a tombstone, the lines of its grave delineated by the subtle
sinking of the undisturbed earth. A faint yet barely readable legend still
cuts across its timeworn surface. Shield Avenue runs into a stretch of
buildings to the southwest.
-- There are three obvious exits: north, east and southwest.
> This is a nice lawn of plush green grass. To the north is the Cathedral
and to the south is the Royal Walk. There are several large oak trees here.
-- There are four obvious exits: north, south, west and east.
Luke Allegretto.
> The center of the great Cathedral of Farcaern is reckoned by many
astronomers and theologians alike, as the center of the universe. The
Cathedral is laid out on a cruciform plan, with four short aisles running in
the cardinal directions to the exits. The corners are massive buttresses which
rise over a hundred and fifty feet to the squinches which support the spire.
Between the buttresses, stained glass windows shine radiance down onto the
floor. A small doorway in the southeastern buttress leads to a narrow
staircase, and an altar stands in the opposite corner.
-- There are five obvious exits: north, south, east, west and southeast.
A tall statue of Talyessin.
Jestre the Priest Guildmaster.
> -=> HP: 422/422 END: 510/510 EXP: 213407750/217500000 <=-
This is when I put room descriptions on, does that make it easier? I still have problems of double rooms or rooms not being made all together when I walk really fast. |
|
|
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|