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Inane_Asylum Newbie
Joined: 02 Sep 2007 Posts: 2
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Posted: Sun Sep 02, 2007 5:16 pm
Mapping exit (othercommand) issues |
The mud I play has a lot of odd room exits (enter, exit, lift, turbolift, etc.). So I find myself using the "other com" option a lot. The problem is, whenever I try to use one of these commands in follow mode, it surrounds the command with (< >), and the mud doesn't recognize it as a command. I get the "What?" return. How do I keep ZMud from surrounding my commands with (<these>)?
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Tech GURU

Joined: 18 Oct 2000 Posts: 2733 Location: Atlanta, USA
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Posted: Sun Sep 02, 2007 8:55 pm |
The format for the other shortcut command is
Try that. |
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_________________ Asati di tempari! |
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Inane_Asylum Newbie
Joined: 02 Sep 2007 Posts: 2
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Posted: Sun Sep 02, 2007 9:19 pm |
is that what I put into the "other comm" field, or is that what I type into the command line?
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Mon Sep 03, 2007 2:48 am |
That's what you type into the command line when you are mapping the room. Forever after, any time you use a macro or try to send the EAST/E command to the game manually, ZMud will automatically substitute the other command.
If you want to do it via the Room Properties window, navigate to the exits tab, click the appropriate directions on the compass, and in the OTHER COM field put the exact command you want to use |
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_________________ EDIT: I didn't like my old signature |
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Fang Xianfu GURU

Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Mon Sep 03, 2007 11:44 am |
MattLofton wrote: |
Forever after, any time you use a macro or try to send the EAST/E command to the game manually, ZMud will automatically substitute the other command. |
Just to clarify, it only makes the change when you're in the room that you were in when you entered the >whatever>whatever command, but it'll always do it when you're in that room. |
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