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Nut
Newbie


Joined: 27 May 2007
Posts: 8

PostPosted: Mon May 28, 2007 1:37 am   

Problem
 
Dont know why but after doing some scripting an playing
when i type some commands like out or di which is just out or short for diplay
some commands popup up all by themselves that i put in alias but they were not called
an not even filled in properly for the variables any ideas
even sometimes if i hit the num/pad it goes off by itself

example
i type OUT this is what is sent to mud an i have no alias named OUT
buy fuel
buy
buy
buy
buy
e
board
j cubit
s
s
board
sw
w
sw
sell
sell
sell
sell
sell
ne
e
ne
board
n
n
j insane
board
w
st
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4690
Location: Pensacola, FL, USA

PostPosted: Mon May 28, 2007 2:37 am   
 
do you have an oninput trigger?
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Mon May 28, 2007 2:48 am   
 
Also, check what macros you have defined. You mentioned that the numpad sent directions - this is the intentional default behaviour. The numpad acts like a compass sending direction commands.
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Nut
Newbie


Joined: 27 May 2007
Posts: 8

PostPosted: Mon May 28, 2007 11:30 am   
 
no dont have anyone oninput triggers an the macro section is blank... still searching an puzzled
also i just went thru some of my aliase some of my movement commands eg. NE and OUT are the color blue
but the rest are black an those are the ones that trigger it do do something maybe that will help
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Nut
Newbie


Joined: 27 May 2007
Posts: 8

PostPosted: Mon May 28, 2007 12:41 pm   
 
Ok now this is weird ...

what this is doing .. some how typing NE has executed an alias called outmasai without fillin in the variables
now if i disable the alias when i type in NE i get NE ...
same with the few other ones i disable the alias an things work ok, is there anything u guys know of to
clear this up
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Arminas
Wizard


Joined: 11 Jul 2002
Posts: 1265
Location: USA

PostPosted: Mon May 28, 2007 2:05 pm   
 
In a case like this I would open the session in off-line mode and do a search for the commands that got executed when they were not supposed to.

So I would search for 'buy fuel' first, then board, then cubit.

It is possible you are setting off a whole chain of aliases/triggers. So start with the first command that is sent. In this case 'buy fuel'.

Also if you are using someone else's map database there could be settings embedded in a room or a zone.

From the looks of your last post however it looks like you may have already found the offending alias.

Try looking at the compiled code of the alias NE. I trust that you have already looked at the regular script. If the compiled code is screwed somehow I suggest sending your package to Zugg so he can have a look.

While he might want to see something strange like this I would not look to him to solve your immediate problem so the next thing to try would be to edit the script and clicking the compiled code tab. Provided it was mucked up before it should be compiled properly now. Re-enable the alias and try it out.

If the alias is still bonked delete it and recreate it from scratch.

Finally if that still does not fix the problem all I can say is post your results and maybe we can think of something else.
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