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Taz GURU
Joined: 28 Sep 2000 Posts: 1395 Location: United Kingdom
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Posted: Sat Apr 28, 2007 1:43 am
[1.30] Paths within an Alias |
Is it intended that a path within an alias be sent to the mud as a string without the dot? Do we now need to use #exec or %pathexpand rather than the dot or should we just be doing things directly within the paths section of settings?
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_________________ Taz :) |
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Mon Apr 30, 2007 5:29 pm |
Works fine for me here:
Code: |
#PATH testpath {.new}
#ALIAS test {.testpath}
test |
sends n,e,w to the MUD as direction commands.
Make sure your English Directions package is being loaded and is enabled. Note that the "untitled" window that you get when CMUD first opens doesn't have any other packages loaded. So the above will fail if you just run CMUD and close the Sessions window. You need to actually load a session offline that loads the English Directions package. |
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Taz GURU
Joined: 28 Sep 2000 Posts: 1395 Location: United Kingdom
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Posted: Mon Apr 30, 2007 8:16 pm |
Does it work is the path is not defined? So you just have:
#ALIAS test {.u2n3w2n20e;enter grate;look altar} |
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_________________ Taz :) |
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Tue May 01, 2007 12:03 am |
That works fine for me too.
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Taz GURU
Joined: 28 Sep 2000 Posts: 1395 Location: United Kingdom
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Posted: Wed May 02, 2007 9:41 pm |
Ok yes they do indeed work that way.
Make them in a package that is a module that is added to the session along with the direction packages and no other packages except for the standard one that contains the mud window. Give that a go and see what happens. |
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_________________ Taz :) |
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Thu May 03, 2007 5:10 pm |
Is the English Directions package enabled for the module in the other package?
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Taz GURU
Joined: 28 Sep 2000 Posts: 1395 Location: United Kingdom
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Posted: Thu May 03, 2007 9:35 pm |
Oops no, what a spacker I am.
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_________________ Taz :) |
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