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Guinn Wizard
Joined: 03 Mar 2001 Posts: 1127 Location: London
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Posted: Mon Apr 30, 2007 10:22 pm
[1.30] Aliases overwriting others with similar names |
#CLASS "Utils|Puzzles|Dragon"
#ALIAS black {move black to %1}
#ALIAS white {move white to %1}
#ALIAS vermilion {move vermilion to %1}
#CLASS 0
#CLASS "Utils|Puzzles|Cauldron"
#ALIAS red {add red vial}
#ALIAS black {add black vial}
#ALIAS white {add white vial}
#CLASS 0
Creates aliases inside Dragon, then overwrites those with the same name rather than putting fresh ones in Cauldron
So I end up with black, white, vermilion in Dragon (but black, white are adding vials). only red in cauldron
I know it's possible to specify a path when making the alias, but when creating a class complete with settings in the manner above then it seems that CMUD should know which classes the settings should be in. |
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_________________ CMUD Pro, Windows Vista x64
Core2 Q6600, 4GB RAM, GeForce 8800GT
Because you need it for text... ;) |
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Zugg MASTER

Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Tue May 01, 2007 1:55 am |
Yep, found the problem and should have it fixed in the next version (hopefully released later tonight)
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