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eskymo Newbie
Joined: 14 Jan 2007 Posts: 4
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Posted: Sun Jan 14, 2007 10:09 am
speedwalking - append command before starting |
I'm mapping the MUD I play and using the double-click on the map to speedwalk to some locations. However before I do this, in FAST mode, I need to switch on a skill allowing me to run without tripping over. Is there a way to automatically append this single command to any speedwalk *before* starting to run?
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eskymo Newbie
Joined: 14 Jan 2007 Posts: 4
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Posted: Sun Jan 14, 2007 10:33 am And another problem |
Since I started mapping and using speedwalking I get commands sent to the MUD which I dont want. For example if I try to move south I get the command 'Open South' sent to the mud (which isnt needed as there is no door) before the command 'South'. Why am I getting these 'open' commands appearing when there are no doors?
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Sun Jan 14, 2007 2:40 pm |
The OPEN commands appear because the mapper thinks the exit is a door - you'll see the door symbol on the exit. Just rclick on it and uncheck door and it'll stop doing it. The speedwalk thing I don't know how to do, but if it's not currently possible it's a good idea for a CMUD event.
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eskymo Newbie
Joined: 14 Jan 2007 Posts: 4
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Posted: Sun Jan 14, 2007 8:37 pm |
Problem is I cant delete the Door setting - its greyed out. Seems to be fixed.
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Sun Jan 14, 2007 9:00 pm |
The mapper needs to be in Edit mode rather than Follow mode to edit anything, including exits. Sure that's not it?
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eskymo Newbie
Joined: 14 Jan 2007 Posts: 4
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Posted: Sat Jan 20, 2007 8:57 am |
OK thanks for that - Ive now managed to delete all the rogue doors. However the map saving is driving me nuts. Theres no 'Save' command under the File menu as Windows apps usually have,only 'Save As'. If I try to save over an older version of the map it tells me The operation cant be performed on a closed dataset. The alternative is to have hundreds of versions of the map numbered differently and manually delete old ones. Am I missing something here?
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Sat Jan 20, 2007 2:31 pm |
It saves itself automagically, so there's no need to do it manually.
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