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Toshiro Beginner
Joined: 01 Nov 2006 Posts: 14
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Posted: Wed Dec 13, 2006 5:52 am
[1.23] Map Scripts |
Whenever i go through a gate with my map on, it enters in the rooms scripts with parenthesis around the commands. This messes up my spams, and my location on the map.
Amador Northern Gate
Just inside Amador's Northern Gate, the wide, stone boulevard of Serenda
Street extends to the south. The paving stones are well-worn indicating
numerous travellers have passed through these tall, sturdy gates. The
bustling noises of the city reverberate off the stout buildings lining
the city streets.
[ obvious exits: N E S W ]
A bullseye lantern has been set aside.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
An elegant woman seems to glide as she strolls by.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
* R HP:Healthy SP:Bursting MV:Fresh > call
An elegant woman leaves east.
* R HP:Healthy SP:Bursting MV:Fresh > You don't see a closed gate.
**This is where I enter north***
* R HP:Healthy SP:Bursting MV:Fresh > .(open Northgate;<call north>)
Arglebargle, glop-glyf!?!
* R HP:Healthy SP:Bursting MV:Fresh > n
It does it at ever gate now, and i've never had a problem with it before, even with version 1.22, so it must be with this new version. Anyone else having this problem? |
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Wed Dec 13, 2006 1:22 pm |
Mapper problems aren't really a priority since CMUD will shortly have its own mapper. Try creating an oninput trigger to strip the brackets and see if that works.
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Wed Dec 13, 2006 6:10 pm |
Added to bug list.
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