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dreamopolis Beginner
Joined: 21 Nov 2006 Posts: 21
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Tue Nov 21, 2006 9:23 pm |
Use #TAG triggers. #TAG triggers are just regular triggers that match your room information, and use #TAG whatever to tell the mapper "this is a room (whatever)".
Once you get the #TAGs right, you'll then have to use #NOMAP and #NODIR to force ZMud to avoid using non-room text.
No other help is likely to be forthcoming without more information, however--like what your room info looks like. |
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_________________ EDIT: I didn't like my old signature |
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dreamopolis Beginner
Joined: 21 Nov 2006 Posts: 21
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Posted: Wed Nov 22, 2006 8:35 am |
<****** / ||||||>
Inside a Rope-Walled Sparring Ring
Exits: west
This raised structure appears to be newer that the surrounding
courtyard, though signs of age are still apparent by the frayed
rope which rings around the sandy wooden floor. With an open
roof, there is no respite from the elements, though the rope
walls allow for a calm breeze to pass through whenever the wind
blows. About twenty paces across, there is ample room afforded
in this space to participate in large or small engagements.
A pinewood weapons rack stands here.
A pinewood weapons rack stands here.
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That's a typical SoI room layout
Thankyou for the help that you gave. I will try it.. |
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