|
Rindan Newbie
Joined: 02 Nov 2006 Posts: 1
|
Posted: Thu Nov 02, 2006 7:46 am
Screen Clearing |
Whenever I disconnect from a certain MUD (ArmageddonMUD, if you are curious), zMUD clears the screen. My question is simple; is there a way I can prevent zMUD from clearing the screen when I disconnect? Thanks.
|
|
|
|
Taz GURU
Joined: 28 Sep 2000 Posts: 1395 Location: United Kingdom
|
Posted: Thu Nov 02, 2006 4:13 pm |
I don't think there is an option and it doesn't happen when I disconnect so I'm assuming that it only happens on a successful self started quit rather than a network drop and that it's something your mud is sending.
|
|
_________________ Taz :) |
|
|
|
Tech GURU
Joined: 18 Oct 2000 Posts: 2733 Location: Atlanta, USA
|
Posted: Thu Nov 02, 2006 5:08 pm |
If your interested in seeing the last bit of text you have you should look into logging your sessions. A good place to start is here. You can find out more about pro grammatically controlling your logging here.
|
|
_________________ Asati di tempari! |
|
|
|
Taz GURU
Joined: 28 Sep 2000 Posts: 1395 Location: United Kingdom
|
Posted: Fri Nov 03, 2006 8:59 am |
I applied for a character under the account I created and was told that although I have an obvious talent for writing my application was rejected due to silliness, not my fault that my chosen name is Taz and it doesn't fit in with the MUD theme. So although I was going to test what was happening I can't unless of course I take some time to use my talent to write a fitting application, Tasslehoff Burfoot maybe?
|
|
_________________ Taz :) |
|
|
|
Vitae Enchanter
Joined: 17 Jun 2005 Posts: 673 Location: New York
|
Posted: Fri Nov 03, 2006 2:59 pm |
Along those same lines, some muds that i've gone to to take a look at at times will force the cursor to the top and start writing there from scratch.
Like, I create a character and after it's done, the screen does a refresh and acts like it's just started up.
But the problem is that the screen ISN'T refreshed and I get the old text along with the new.
as a quick dirty example:
222222222222222222222211111111111
222222211111
22222222222222211111111111111
2222222222222222222222222222222211111111
where 2 is the NEW "refreshed" text and 1 is the text that was already on my screen from char creation.
Is there a way to force an actuall clear screen when the MUD sends it? or to have zmud ignore it and just continue with the text where is should be? |
|
|
|
MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
|
Posted: Fri Nov 03, 2006 11:39 pm |
Rinden, I'm not familiar with ArmageddonMUD, but does it use VT100 or something similar or is it a Pueblo/MXP thing? If it's the former, I'm not sure you can do anything to stop it short of turning off the emulation. That's likely to cause other issues, though, since clearing the screen on a quit isn't usually the only thing a control-code emulator does. If it's Pueblo or MXP, you can probably intercept the definition and set it to not clear the screen.
Vitae, similar solution. As long as you have something to match, using #CLR will force a clear screen. |
|
_________________ EDIT: I didn't like my old signature |
|
|
|
Vitae Enchanter
Joined: 17 Jun 2005 Posts: 673 Location: New York
|
Posted: Fri Nov 03, 2006 11:47 pm |
since it's just character creation that i see it happen after, kinda hard to match on something ;-)
was hoping for a zmud setting for "no mud-side clearing" |
|
|
|
|
|