branduin Newbie
Joined: 09 Sep 2007 Posts: 5 Location: Alabama, US
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Posted: Sun Mar 23, 2008 3:57 pm
Database scripting help |
Ok guys I'm so inept at this.....
I need help figuring out how to script my database for lore with our mud's output, would someone care to help?
Here are 3 examples of output:
Trigger would be You learn more about this object
lore hat
You learn more about this object:
Name: a bishop's hat
Wear bits: take head
Extra bits: magic anti-good nonmetal
Weight: 2 minas
Level: 74 Cost: 0
Armor class is 27 pierce, 27 bash, 27 slash, and 17 vs. magic
lore dem
You learn more about this object:
Name: demon teeth
Wear bits: take wield
Extra bits: none
Weight: 1 mina
Level: 36 Cost: 0
Weapon type is exotic
Damage is 7d4 (average 17)
Damage noun is bite.
Affects hit roll by 5, level 36.
lore yell
You learn more about this object:
Name: a yellow jumpsuit
Wear bits: take body
Extra bits: glow
Weight: 3 minas
Level: 45 Cost: 0
Armor class is 45 pierce, 45 bash, 45 slash, and 35 vs. magic
Affects saves by -4, level 45.
Affects mana by 30, level 45.
I tried it but couldnt' figure out all the variable names i needed. Thanks.
Oh and hitroll damroll....
lore mas
You learn more about this object:
Name: a bloody mask
Wear bits: take eyes
Extra bits: none
Weight: 5 bekahs
Level: 1 Cost: 0
Armor class is 10 pierce, 10 bash, 10 slash, and 10 vs. magic
Affects hit roll by 5, level 1.
Affects wisdom by 1, level 1.
Affects dexterity by 1, level 1.
Thanks so much.....this code thing is just greek to me ;) |
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