Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
DustyShouri
Novice


Joined: 29 Oct 2004
Posts: 34

PostPosted: Sat Dec 24, 2005 11:49 am   

Zmud send to server limit?
 
Why is it that Zmud cuts off very large one lines? Of course, I'm sure we all know if it's not done on one line, the mud gets sent a newline and it's sent differently. So some things can only be sent on one very large line.

Why is it that Zmud always cuts the large ones off, and can this be fixed anyway? It seems Zmud won't send more then a certain amount of information in one line to the mud. Because even importing it from a file does the same thing.

Any way to fix this?
Reply with quote
shalimar
GURU


Joined: 04 Aug 2002
Posts: 4691
Location: Pensacola, FL, USA

PostPosted: Sat Dec 24, 2005 5:40 pm   
 
Some muds have a maximum line length as well, i have had several muds boots me for trying to input to long of a speach or action
_________________
Discord: Shalimarwildcat
Reply with quote
MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sat Dec 24, 2005 8:48 pm   
 
My guess is that Zugg didn't want to have one giant string that needed to be broken up into lots of little packets as opposed to a small or even reasonable number of packets.
_________________
EDIT: I didn't like my old signature
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net