Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
dazed-n-confused999
Wanderer


Joined: 03 Aug 2004
Posts: 79

PostPosted: Tue Dec 13, 2005 5:43 pm   

room name mapping
 
Equipment store.
You are able to see by the light of the talisman. This is the place that holds every concievable type of good, little boxes stacked on the wooden
table are filled with different types of herb, ready for emptying into pouches. Small boxes contain various different types of teleport pill,
leading to who knows where, whilst chained up behind a grille lie the expensive goods that the storekeepers owns, a selection of brightly coloured
potions in glass bottles, a few silver runes and charms also sit there, safe and away from any thief. Little tags hang down off each item, with the
price written on it in a script that looks to be from an ancient hand. Type GOODS for a list of goods sold here. (A rune fashioned in the shape of
a sphere lies here.) (A rune fashioned in the shape of a pyramid lies here.) A magical rune stave stands here, an unseen force holding it in place.
You are able to see by the light of the talisman. You notice exits north (a closed door), and down (a closed door).


This is an example of the output from a look command. What I would like to do is place the room name only in a variable. For example if I were to look north and see this room, I would want @northroom to equal Equipment Store. Anyone got a clue how to do this?
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net