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distortedx Newbie
Joined: 21 Nov 2005 Posts: 2
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Posted: Mon Nov 21, 2005 3:38 pm
Host Unreachable, cuendillar MUSH. |
here's the game info, when I try to connect it says Host frostmud.dyndns.org unreachable.
cuendillar.org:7200
206.80.111.128:7200 |
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Guinn Wizard
Joined: 03 Mar 2001 Posts: 1127 Location: London
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Posted: Mon Nov 21, 2005 5:03 pm |
That's not a zmud problem, it'll be most likely their servers are down, or one of the hops between you and the server is playing up.
I can connect to the IP you gave via telnet. dyndns.org is a service that lets you keep a fixed hostname (frostmud.dyndns.org) even if you don't have a static IP address - I'd not be too surprised if there are times when the updates aren't quite current. |
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distortedx Newbie
Joined: 21 Nov 2005 Posts: 2
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Posted: Mon Nov 21, 2005 5:22 pm |
what is this telnet. dyndns.org... I'm rather new to mudding.
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Pseudo Wanderer
Joined: 25 Oct 2005 Posts: 99
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Posted: Mon Nov 21, 2005 9:05 pm |
dyndns.org supplies dynamic ip addressing to servers. This allows them to run the server (with a mud on it) from a dynamic host such as most cable or dsl internet providers. This may or may not violate the Terms of Service that the user signed when they began to use the internet providers services. The host name (in this case cuendillar.org) is just an alias for the ip address 206.80.111.128. You SHOULD use the host name when trying to connect to this mud. There could be times when the host name used by zmud does not point to the updated ip address being used by dyndns.org. You will receive host unreachable messages in these cases. To attempt to fix this problem, select the mud you want to connect to. Click the Edit icon. Click the Lookup button. You should see the Addr: xxxx.xxx.xxx.xxx change numbers. If it does not, the mud is unreachable for another reason, such as the server or mud itself are offline. Simply waiting for an hour or two should solve the problem for the mud to come back online.
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